Lvl 8 undead - controller

H645
Damage Interactions.

Cold (I), Necrotic (I), Poison (I)

Incorporeal.

Can move through objects and other creatures. Living creatures touched this way take 3 psychic damage.

Choose one.
  • Corrupting Touch.1d4+16 necrotic.

    On damage: 1 wound.

  • Horrifying Visage.

    (Living creatures in Reach: 6) DC 13 WIS Save or Frightened 1 turn and must use 1 action to move as far away as possible.

  • Wail (1 Use).

    (Living creatures in Reach: 6) DC 13 STR save or reduced to 0HP.

Made by SanityWithIn for Monster Monday Week 20: Sound.

Lvl 5 undead - minion

1
Damage Interactions.

Necrotic (I), Poison (I), Fire (V)

  • Binding Wraps.(Reach: 3) 1d6 bludgeoning (can't crit).

    On hit: Grappled (escape DC 12 or any fire damage).

Made by SanityWithIn for Monster Monday Week 7: Desert.

Lvl 5 undead - elite artillery

M45
Damage Interactions.

Necrotic (I), Poison (I), Bludgeoning (V), Radiant(V).

Steady Aim.

Skip movement to gain Advantage on ranged attacks this turn.

Choose one.
  • Longbow.(Range: 2-12) 1d8+3 piercing.
  • Lightning Arrow (2 Uses).(Range: 2-12) 4d6+3 lightning.
  • Dagger.1d4+2 piercing.

Made by SanityWithIn for Monster Monday Week 1: Undead.

Lvl 5 humanoid - leader

60
Choose one.
  • Create.

    (Reach: 6) Summon 2 Skeleton Minions (size: d4) within reach.

  • Improve.

    (Reach: 6) Turn target Skeleton Minion into a lvl 1/2 Zombie.

  • Perfect.

    (Reach: 6) Turn target Zombie into a Ghoul (It gains +5hp and Sickening Claw)

(Sickening Claw. 1d4+8. On damage: Dazed.) Made by SanityWithIn for Monster Monday Week 29: Support.

Lvl 3 undead - soldier

M30
Damage Interactions.

Necrotic (I), Poison (I), Bludgeoning (V), Radiant(V).

Guard Instinct (1 Use).

Interpose like a hero.

Blooodied.

At 15HP the Guard Skeletons shield breaks and it loses its Medium Armor.

Choose one.
  • Rusty Short Sword.1d6+2 slashing + 1d4 poison.
  • Javelin (3 Uses).(Range: 6) 1d6+2 piercing.

Made by SanityWithIn for Monster Monday Week 1: Undead.

Lvl 5 undead - soldier

60
Plunderers Curse.

Attacks inflict Mummy Rot upon creatures that have stolen from the Mummy's tomb.

Choose one.
  • Rotten Fist.2d6+4 necrotic.

    On crit: Dazed.

  • Binding Wraps (2x).(Reach: 3) 1d4 bludgeoning.

    On hit: Grappled (escape DC 12 or any fire damage).

Made by SanityWithIn for Monster Monday Week 7: Desert.

Lvl 5 undead - artillery

23
Damage Interactions.

Necrotic (I), Poison (I), Bludgeoning (V), Radiant(V).

Choose one.
  • Longbow.(Range: 2-12) 1d8+2 piercing.
  • Lightning Arrow (1 Use).(Range: 2-12) 4d6+2 lightning.
  • Dagger.1d4+2 piercing.

Made by SanityWithIn for Monster Monday Week 1: Undead.