Banshee
H645

Armor: Heavy

Fly: 6

Speed: 6

HP: 45

Lvl 8 undead - controller
Damage Interactions.Cold (I), Necrotic (I), Poison (I)
Incorporeal.Can move through objects and other creatures. Living creatures touched this way take 3 psychic damage.
ACTIONS: Choose one.
  • Corrupting Touch.1d4+16 necrotic. On damage: 1 wound.
  • Horrifying Visage.(Living creatures in Reach: 6) DC 13 WIS Save or Frightened 1 turn and must use 1 action to move as far away as possible.
  • Wail (1 Use).(Living creatures in Reach: 6) DC 13 STR save or reduced to 0HP.

Made by SanityWithIn for Monster Monday Week 20: Sound.

SanityWithInSanityWithIn
Copy Link
Card Image
Binding Mummy
1

Speed: 6

HP: 1

Lvl 5 undead - minion
Damage Interactions.Necrotic (I), Poison (I), Fire (V)
ACTIONS:
  • Binding Wraps.(Reach: 3) 1d6 bludgeoning (can't crit). On hit: Grappled (escape DC 12).

Made by SanityWithIn for Monster Monday Week 7: Desert.

SanityWithInSanityWithIn
Copy Link
Card Image
Elite Skeleton Archer
M45

Armor: Medium

Speed: 6

HP: 45

Lvl 5 undead - elite artillery
Damage Interactions.Necrotic (I), Poison (I), Bludgeoning (V), Radiant(V).
Steady Aim.Skip movement to gain Advantage on ranged attacks this turn.
ACTIONS: Choose one.
  • Longbow.(Range: 2-12) 1d8+3 piercing.
  • Lightning Arrow (2 Uses).(Range: 2-12) 4d6+3 lightning.
  • Dagger.1d4+2 piercing.

Made by SanityWithIn for Monster Monday Week 1: Undead.

SanityWithInSanityWithIn
Copy Link
Card Image
Fleshcrafter
60

Speed: 6

HP: 60

Lvl 5 humanoid - leader
ACTIONS: Choose one.
  • Create.(Reach: 6) Summon 2 Skeleton Minions (size: d4) within reach.
  • Improve.(Reach: 6) Turn target Skeleton Minion into a lvl 1/2 Zombie.
  • Perfect.(Reach: 6) Turn target Zombie into a Ghoul (It gains +5hp and Sickening Claw)

(Sickening Claw. 1d4+8. On damage: Dazed.) Made by SanityWithIn for Monster Monday Week 29: Support.

SanityWithInSanityWithIn
Copy Link
Card Image
Guard Skeleton
M30

Armor: Medium

Speed: 6

HP: 30

Lvl 3 undead - soldier
Damage Interactions.Necrotic (I), Poison (I), Bludgeoning (V), Radiant(V).
Guard Instinct (1 Use).Interpose like a hero.
Blooodied.At 15HP the Guard Skeletons shield breaks and it loses its Medium Armor.
ACTIONS: Choose one.
  • Rusty Short Sword.1d6+2 slashing + 1d4 poison.
  • Javelin (3 Uses).(Range: 6) 1d6+2 piercing.

Made by SanityWithIn for Monster Monday Week 1: Undead.

SanityWithInSanityWithIn
Copy Link
Card Image
Guardian Mummy
60

Speed: 6

HP: 60

Lvl 5 undead - soldier
Plunderers Curse.Attacks inflict Mummy Rot upon creatures that have stolen from the Mummy's tomb.
Mummy Rot.Creatures cursed by Mummy Rot can't heal wounds and gain 1 wound every day. When they die their body turns to sand. The curse lasts until removed by curse breaking magic.
ACTIONS: Choose one.
  • Rotten Fist.2d6+4 necrotic. On crit: Dazed.
  • Binding Wraps (2x).(Reach: 3) 1d4 bludgeoning. On hit: Grappled (escape DC 12).

Made by SanityWithIn for Monster Monday Week 7: Desert.

SanityWithInSanityWithIn
Copy Link
Card Image
Skeleton Archer
23

Speed: 6

HP: 23

Lvl 5 undead - artillery
Damage Interactions.Necrotic (I), Poison (I), Bludgeoning (V), Radiant(V).
ACTIONS: Choose one.
  • Longbow.(Range: 2-12) 1d8+2 piercing.
  • Lightning Arrow (1 Use).(Range: 2-12) 4d6+2 lightning.
  • Dagger.1d4+2 piercing.

Made by SanityWithIn for Monster Monday Week 1: Undead.

SanityWithInSanityWithIn
Copy Link
Card Image