Tavern Brawl

Lvl 1/2 humanoid - brute

Drunkards
18
Drunk.Falls prone when missing with an attack.
ACTIONS:
  • Improvised Weapon.1d6+3. On crit: The weapon breaks.

Made by SanityWithIn for Monster Monday Week 17: City.

Lvl 1/4 humanoid - minion

Drunkards
1
Drunk.Falls prone when missing with an attack.
ACTIONS:
  • Punch.1d4 (follows minion rules).

Made by SanityWithIn for Monster Monday Week 17: City.

Lvl 5 humanoid - brute

Drunkards
50
Drunk.Falls prone when missing with an attack.
Drunken Master.Ignores disadvantage on all attacks and has Heavy Armor while prone.
ACTIONS: Choose one.
  • Swift Fists (2x).1d8+5
  • Backflip.2d8+12. On hit: No longer prone. (Can only be used while prone)

Made by SanityWithIn for Monster Monday Week 17: City.

Lvl 3 humanoid - controller

Drunkards
33
Drunk.Falls prone when missing with an attack.
ACTIONS: Choose one.
  • Razorwind.1d4+2 slashing (Vicious) Also damages up to 1 adjacent target.
  • Grease.(2x2 area in Range: 6) DC 10 DEX save or prone.

Made by SanityWithIn for Monster Monday Week 17: City.