Elementals
Lvl 10 large elemental - soldier
Lightning (I), Bludgeoning (R)
(Reach 3) heroes within reach are magnetized and slowed.
- •Slam.2d8+4 bludgeoning.
- •Attract.
Magnetized heroes within 12 spaces are pulled 6 spaces towards the Large Star Elemental (this counts as forced movement).
Made by SanityWithIn for Monster Monday Week 6: Gravity.
Lvl 1 small elemental - brute
Magma MephitExplode on death, dealing 2d6 fire to creatures within reach 1.
- Claws (2x).1d6+1 fire.
Made by SanityWithIn for Monster Monday Week 23: Volcano.
Lvl 3 small elemental - artillery
Magma MephitExplode on death, dealing 2d6 fire to creatures within reach 1.
- •Magma Ball.(Reach: 4) 1d6+3 fire.
- •Backup! (1 Use).
Summon 2 Magma Mephits (they teleport back home when bloodied).
Made by SanityWithIn for Monster Monday Week 23: Volcano.
Lvl 2 elemental - artillery
Magma MephitExplode on death, dealing 2d6 fire to creatures within reach 1.
- •Magma Ball (2x).(Reach: 4) 1d6+2 fire
- •Fire Breath (1 Use).
(Cone 4) DC 12 DEX save or 4d6 fire, half on save.
Made by SanityWithIn for Monster Monday Week 23: Volcano.
Lvl 8 elemental - soldier
Lightning (I), Bludgeoning (R)
Magnetize heroes hitting or hit by Medium Star Elemental in melee.
- •Slam.2d8+4 bludgeoning.
- •Attract.
Magnetized heroes within 12 spaces are pulled 6 spaces towards the Medium Start Elemental (this counts as forced movement).
Made by SanityWithIn for Monster Monday Week 6: Gravity.
Lvl 10 large elemental - controller
SalamanderFire (I), Cold (V). Grappled and Riding creatures take 5 fire damage every turn.
- •Tail.(Reach: 2) 2d6+3.
On hit: Grappled.
- •Lavalash.
(Line: 8) 6d6 fire or half on DC 15 DEX save. Leaves cracked ground.
- •Eruption.
d66 fire to creatures on cracked ground, or half on DC 17 DEX save. Removes cracked ground.
Made by SanityWithIn for Monster Monday Week 23: Volcano.
Lvl 8 large elemental - soldier
SalamanderFire (I), Cold (V). Grappled and Riding creatures take 5 fire damage every turn.
- •Tail.(Reach: 2) 2d6+3.
On hit: Grappled. Then:
- •Trident.(Reach: 2) 2d6+3
piercing (vicious).
Made by SanityWithIn for Monster Monday Week 23: Volcano.
Lvl 8 large elemental - brute/controller
Heavy Armor. Immune against forced movement.
Flying 12. Ranged attacks against Sand Elemental have disadvantage.
- •(Earth Form) Slam.2d10+4 bludgeoning.
- •(Earth Form) Desert Twister (1 Use).
Sand Elemental assumes Air Form: Enemies within 3 spaces take 6d4+10 slashing damage and are blinded.
- •(Air Form) Gale.(Range: 12) 2d4+4 slashing.
On crit: Blinded.
- •(Air Form) Sand Grip (1 Use).
Sand Elemental assumes Earth Form and attacks: 6d10+4 and grappled (Escape DC 14).
Made by SanityWithIn for Monster Monday Week 7: Desert.
Lvl 8 elemental - minion
Lightning (I)
Magnetize Heroes hitting or hit by Star Shard in melee.
- Slam.1d8 bludgeoning
(can't crit).
Made by SanityWithIn for Monster Monday Week 6: Gravity.