Animated Objects
Tactics: Animated Armors start combat by surprising intruders with their false appearance and mindlessly Slam the nearest target. If controlled by an Unlicensed Enchanter, they fight smarter prioritizing threats and staying close enough to interpose. Unlicensed Enchanters use Shocking Bolt against the biggest threat and Sparkstep to teleport out of tough situations next to friendly animated objects or other metallic objects to safely reposition if needed, preferring high ground or cover if possi...
- Slam (2x).1d8+1 bludgeoning.
Made by SanityWithIn for Monster Monday Week 21: Constructs.
- Slam.1d8 bludgeoning (can't crit).
Made by SanityWithIn for Monster Monday Week 21: Constructs.
- Slam (2x).1d8+6 bludgeoning.
Made by SanityWithIn for Monster Monday Week 21: Constructs.
- Descent.2d4+8. On hit: Riding (escape DC 12).
- Sound Blast.2d4+8 On damage: Dazed. While Riding: Can't miss and can't be defended against.
Made by SanityWithIn for Monster Monday Week 20: Sound.
- Slam.2d8+2 bludgeoning.
Made by SanityWithIn for Monster Monday Week 21: Constructs.
- Shocking Bolt (2x).(Range: 8) 4d4 Lightning. On crit: Dazed.
Made by SanityWithIn for Monster Monday Week 21: Constructs.