Ratling
Ranged attacks against ratlings are at disadvantage.
Have advantage on attacks when outnumbering foes. Have disadvantage on attacks when outnumbered.
Lvl 1/3
- Shank.1D6+2
Force a ratling minion to interpose whenever you are hit.
Starts combat with 2 ratling d6 minions/hero. Ratling minions don't act unless commanded.
- •Contaminated gnawing.
Move 6, attack 2d6+4, on crit: gain one level of contamination.
- •Eat the world, my pretties!
1/round. Move 6, all minions act.
- •Come out of the shadows!
If the heroes outnumber the ratlings. Summon 1d2 ratling d6 minions/hero.
- •Hand crossbow.
Move 6, attack range 6, 1d4+8, on crit: poisoned until healed.
40 HP: The rat prince is wounded and his minions will no longer come to him! He cannot use the 'come out the shadows' action. Remaining minions are in a frenzy of fear. The rat prince can use the 'eat the world, my pretties' action without limit.
The rat prince is beaten and begs for his life!
DM note: The rat prince should bite whoever defended the minions if you want to up the difficulty. The minions can be dialled down to 1/hero if you want to balance down. Assess 1: Has crystals instead of front teeth, they look dangerous and corrupt. Assess 2: Keeps minions close as sacrifical pawns.
Lvl 5 small
Loses medium armour when critted.
- •Eldritch blast 2x.1d10+3
Range 8
- •Conjure rats (1 use).
Summon 2 swarms of rats
DM note: Can do RP magic like illusion, thaum. Assess 1: Surrounded in protective magic, concentrating on it and maintaining them constantly.