Zealots

Fanatic.

Your attacks and attacks against you roll with advantage.

Lvl 1/4 humanoid - minion

1
  • Stab.1d6

    (can't crit).

Lvl 1/2 humanoid - brute

18
  • Stab.1d6+2

    (can't crit).

Lvl 1 humanoid - artillery

20
Choose one.
  • Ray of Frost.

    (Range 6) 1d6+3. On Crit: Restrained by ice (escape DC 10 or any fire damage).

  • Snow Blind.1d6.

    On hit: Blinded.

Lvl 2 humanoid - brute

34
Cursed Weaponry.

Extra damage from crits is dealt against you as well.

  • Stab.1d6+4

    (vicious).

Lvl 3 humanoid - leader

30
Choose one.
  • Help!

    (if you don't have minions) Summon 2 Zealot Minions (size:d6). They act immediately.

  • Accuse.

    Increase the next primary die roll against the target by 1.