Lvl 2 monstrosity
Crooked Moon BestiaryAll monsters from the Crooked Moon have some kind of weakness that the heroes can learn about through experience, research, etc...
Can't willingly enter running water. Takes 10 acid damage and Frightened in running water 1/round.
Does not take falling damage.
- Bite.2d6+5.
On CRIT, Grappeled (escape DC 11).
Habitat: Forest, Mountain, Underdark, Urban
Bat hounds are created through blood magic rituals that manipulate the curse of vampirism to transform a hound into a relentless stalker. Unswervingly loyal companions, bat hounds aid vampiric masters in tracking prey, able to outrun horses and their riders once they smell blood. They seek out stragglers or quarry that are escaping during a hunt and drag them back for capture.
Secret. Running water keeps bat hounds at bay and can destroy them, a lingering remnant from the vampiric curse that spawned them.