Chaplain

Lvl 11

H80
Spirit guardians.

All enemies in reach 3 take 1d8+10 damage at the start of their turn.

  • Holy strike.3d8+8

Can do RP spells such as restoration, healing, speak with dead. Assess 1: They have an aura of holy wrath around them. Assess 2: No ranged capabilities. Assess 3: Unbreakable concentration