Lvl 16 huge plant
Crooked Moon BestiaryAll monsters from the Crooked Moon have some kind of weakness that the heroes can learn about through experience, research, etc...
Carving the name of its ancient home Charms and Slows the Gloomwood for 1 round.
The ground within Reach 4 deals 5 necrotic damage 1/turn, and is difficult terrain.
- •Spore Stomp (1 use).
Reach 2. 2d10. HIT of MISS, DC 18 STR save, 40 poison damage to ALL in 4x4 area of the target creature and Poisoned (end condition DC 18). Half damage only on success.
- •THEN, Choose twice.
- •Fungal Slam.
Reach 2. 1d10+10. On HIT, Grappled (escape DC 18 or any fire/slashing).
- •Fungal Fling.
Range 8. Throw a Grappled creature, 3d10+10.
Habitat: Forest, Swamp
Gloomwoods were once treants in service to an archfey, but they were corrupted by a supernatural fungal blight. The growth bores through their trunks and into their souls, making the gloomwoods cruel and vicious, interested only in spreading more decay. Fungal spores drift from their trunks and branches, rotting any flesh and digging into the ground around them to spread the blight.
Secret. Carving the Sylvan name of the forest the gloomwood once called home into the creature’s trunk quells its aggression.