Boneflayer

Lvl 11 large monstrosity

Crooked Moon Bestiary
162110
Crooked Weakness.

All monsters from the Crooked Moon have some kind of weakness that the heroes can learn about through experience, research, etc...

Thunderous Ward.

Hearing drums or a gong gives disadvantage on attacks and saves for 1 round.

Flying.

Flying speed and immune to Opportunity Attacks. May FALL when crit (1d6 damage/10 ft. fallen, and lands Prone.)

Choose twice.
  • Talon.

    1d6. On DAMAGE, Grappled (escape DC 13).

  • Fly and Drop.

    If Grappling a creature, fly up 16 and drop (8d6).

Habitat: Desert, Forest, Grassland, Mountain

Boneflayers are cruel, vulture-like creatures that originated from a broken fey pact. The creatures aren’t content to wait for something to die and instead make their own carrion to gorge upon—they delight in snatching prey in their talons, carrying it into the air, and dropping it to its death. Boneflayers earn their name by using their sizeable, filth-riddled beaks to cleave flesh from bone and hoard the meat until it ages enough for them to enjoy.

Cults sometimes use boneflayer killing grounds as a source of bones to burn in ritual bonfires, occasionally making pacts with the creatures to pay or trade for the creature’s castoffs. Villages that fear boneflayer attacks ward them off with thundering drums or gongs whenever they circle overhead.

Secret. A lingering result of the fey bargain that created them, boneflayers are disoriented and diminished by loud, thunderous noises.