Highway Dueler
24
It's High Noon...

Whenever you roll exactly a 12 on a die or are reduced to 12 or less HP, make an attack (d6) against all enemies that are not dying within range 12. This attack cannot crit.

Parry at Noon.

You may defend against an attack and lower its damage by 12, once.

Choose one.
  • Quick Draw (Once).2d12

    (Range 12). Roll with advantage.

  • Greatmaul.2d10,

    Reach 2.

These duelers often work with other highway robbers, but focus on melee attacks. They start the fight with a well timed ranged attack, but otherwise rush into the fight.