Minotaur

Lvl 6 large monstrosity - brute

80
Labyrinthian Walk.

A Minotaur can move and stand freely on Labyrinth Walls, seemingly ignoring gravity.

Enrage.

While bloodied attacks made against and from a Minotaur have advantage.

Choose twice.
  • Charge.1d8+5 piercing.

    On damage: Push 2 (can only be used after moving at least 2 spaces in a straight line).

  • Battle Axe.1d12+3 slashing.
  • Labyrinthian Wall (1 Use).

    The Minotaur summons 4 segments of Labyrinth Wall from the ground. Each segment is 2 spaces wide and 4 spaces tall (creatures occupying those squares are safely lifted up with the wall).

Made by SanityWithIn for Monster Monday Week 10: Mythology.