Troll Hunter

Lvl 10 large humanoid (giant) - artillery/brute

M90
Damage Interactions.

Fire (V), Acid (V)

Troll Blood.

Regains 10HP every turn. Does not die at 0HP. This ability is supressed for 1 turn after taking fire or acid damage.

Blend in.

Weaknesses of Trolls are known far and wide. Troll Hunters disguise themself in a big cloak to hide their troll nature until they are engaged in melee.

Choose one.
  • Heavy Crossbow.(Range 2-12) 2d10+10 piercing.

    On damage: Prone.

  • Claw (2x).2d6+8 slashing.
  • Bite.4d8+12 piercing.

Made by SanityWithIn for Monster Monday Week 9: Forest.