Varnaar Darksun

Level 14 Solo Huge Shadow Dragon

H280
ALL++
One with Darkness.

Varnaar has blindsense and is immune to necrotic damage.

Shun the Light.

Vulnerable to radiant damage. Taking radiant damage dazes Varnaar for 1 turn (1/round).

Punishing.

Whenever an attack misses Varnaar he can retaliate with a Tail Swipe (1/turn)

Drain Essence.

Varnaar heals for 30 HP every time he causes 1 or more Wounds.

After each hero's turn, choose one.
  • Shadow Claw.

    Fly 4, then (Reach: 2) 2d10 necrotic. On damage: Summon a 1d12 Shadow Minion.

  • Bite.

    (Reach: 2) 3d10 piercing + 15 necrotic.

  • Tail Swipe.

    (Reach: 4) 1d10 bludgeoning and knocked back that many spaces.

  • Fell Breath (1 Use).

    Fly 8, then (Reach: Cone 8) DC 17 STR save or 6d10 necrotic and 1 wound, half and no wound on save.

BLOODIED:

At 140 HP Fell Breath recharges (1/encounter).

LAST STAND:

Varnaar is dying! 70 more damage and he dies. Until then he emits an Aura of Darkness: Creatures within 6 spaces are blinded and can't heal. He can't use Drain Essence during Last Stand.

Made by SanityWithIn for Monster Monday Week 22: Shadow.