Dwarves

An Auditor cohort from the Kral Vetu Authority. Civilian auditors are frequently accompanied by a host of Bolters and Defenders to defend against mutants and bandits. Metalmongers are only dispatched when grave violations are suspected.

Lvl 1 dwarf

520
ACTIONS: Choose one.
  • Crossbow.2d6+6. (Range 8)
  • Mace.1d6+2.

Bolters prefer to group up behind Defenders, and will only use their Mace when cornered.

Lvl 1 dwarf

M520
Fotification.Increases the armor of each adjacent Dwarven ally by 1 step (None, Medium, Heavy).
Can Interpose.
ACTIONS:
  • Shield Bash.1d6+2. On damage: Push 1 space. On crit: Push 1 space and Dazed.

Defenders protect Bolters and Metalmongers at all costs, including during retreats.

Lvl 4 dwarf

535
Metallicity.Damage done to targets wearing or made of metal have their crit range increased by 1.
ACTIONS: Choose one.
  • Zap!1d6+6. (Range 8) On crit: Zap! the nearest target up to 4 spaces away that has not been zapped this turn.
  • Give Me Your Metal!(Range 4) DC 12 STR save or Restrained until the end of their next turn, or Incapacitated if already Restrained.

Metalmongers sometimes end up zapping their Defenders. Oops.