Hobgoblins

Hammer the Gap.As a reaction you may attack a hero damaged by an ally (1/round).

Lvl 5 humanoid (goblinoid) - artillery

30
ACTIONS: Choose one.
  • Blazing Crossbow.(Range: 2-12) 1d10 piercing + 1d6 fire.
  • Shortsword.1d6+2 slashing.
  • Explosive Boolt (1 Use).6d6 fire. DC 12 Dex save for half.

Made by SanityWithIn

Lvl 5 humanoid (goblinoid) - leader

H45
Inspiring Presence.Allies within 12 spaces have advantage on saves.
ACTIONS: Choose twice.
  • Greatsword.2d6+3 slashing.
  • Longbow.(Range: 2-12) 1d8+2 piercing.
  • Commanding Shout.An Ally within 6 spaces moves withoout provoking opportunity attacks.

Made by SanityWithIn

Lvl 5 humanoid (goblinoid) - soldier

45
ACTIONS: Choose twice.
  • Shield Bash.1d6+3 bludgeoning. On damage: Prone.
  • Longsword.1d8+3 slashing.
  • Shield Charge (1 Use).Move up to 6 in a line. Then forcefully move an adjacent creature by the same distance. DC 13 STR save for half distance.