Orc

Enrage.When crit: deal 5 damage to an adjacent enemy

Lvl 1/2

18
Burrower.Moves underneath the ground, ignoring characters and terrain.
ACTIONS: Choose one
  • Gore.1d10
  • Drag under.1d6 On hit: Restrained (DC 10)

Lvl 1

M024
Shielded.Ranged attacks have disadvantage, acts as cover for allies
ACTIONS:
  • Shield Bash.1d6+4 On hit: Push 1 and Prone

Lvl 1

26
ACTIONS: Choose one.
  • Battleaxe.1d10+4
  • Javelin.1d6+4

Lvl 3

40
ACTIONS: Choose one.
  • Elemental Blast.1d8+8 Range 8, half damage to an adjacent character
  • Havoc (2/ encounter).1d10+10 2x2 Area within Range 8, On hit: Push 2
Stand Your Ground!Allied Orcs attacks with advantage so long as you have not moved (or been moved) since your last turn.
ACTIONS:
  • Battle Horn (1/encounter). Trigger every allied Orc's Enrage ability.