Cultists

Fanatical Zeal.

While not at max HP, ADV on all rolls. Crits also inflict Despair.

Shield of Faith...ful.

1/turn, a Cultist within Reach 2 can Interpose. When a Cultist dies, inflict Despair to a creature who can see you.

Time is Nigh!

Whenever a creature gets Despair or ends the condition, they take 5 necrotic damage that can't be reduced.

Choose one:
  • Maniacal Laughter (2x).(Range 12)

    2d6+6 necrotic (can't be Defended against).

  • Cultists Have Come to Play.

    (If a Cultist has died last turn) summon two LVL1 Cultist next to a Cover at Reach 12, they immediately move 6 and use Dreadful Blade if possible.

Made for Monster Monday Week 41: Celebration!