Slimes
Slimes are non-sentient green blobs whose only goal is to consume magic apples.
They will not attack people, but will move through or around them if their path is blocked. If attacked, slimes will strike back by whipping their body and slapping themselves against the attacker before reforming.
Slimes can split and combine into four sizes: small, medium, large, and giant.
from Dragon Town and the Darkness Below
The slime can squeeze through spaces as small as 1 inch. Attacks with bladed weapons split the slime into two smaller slimes (HP divided). A slime can spend its action to merge with an adjacent slime of the same size to form one size larger (HP added).
Any damage caused by the slime inflicts +1 Corroded.
Lvl 1/4 small
- Tap.1d6
Lvl 1/2
- Slap.1d6+2
Lvl 2 large
- Smack.2d6+6
Lvl 4 huge
- •Smash.4d6+6
- •Engulf.
Absorb the target, Restraining them. Unerringly deal 4d6 damage at beginning of target's turn. DC 12 STR save to escape.