Magmin
Lvl 1 small elemental
Magmin26
Death Burst.
Explodes on death. DC 10 DEX save or 2d8+2 damage to creatures within reach 2 (half on save).
Ignited Illuminated.
Sets itself ablaze or extinguishes its flames. While ablaze, sheds Bright Light within reach 2 and Dim Light for an additional 2 reach.
Choose one.
- Touch.2d8+2
If target is a creature or flammable it starts burning. A burning creature or object takes 1d4 Fire damage at the start of each of its turns. As an action, you can extinguish fire on yourself by giving yourself the Prone condition and rolling on the ground. The fire also goes out if it is doused, submerged, or suffocated.
A Magmin typical of it's species.