Toxic Fumes

Lvl 1 hazard

0
Hidden Trap!When a creature steps into the area. DC 13 Perception to spot it and halt movement, otherwise STR save.
ACTIONS:
  • 1-9.Permanently Dazed and Poisoned. Healing ends both.
  • 10-14.Poisoned. Healing ends.
  • 15+.No effect.

Made by SanityWithIn for Monster Monday Week 38: Sewers.