Dreg hulk

Lvl 9 large str+

Dregs
M886
Haze camouflage.

Very hard to spot in haze

Dreg mutations.

May have one of the abilities below

Gutbuster.

Hurls a hunk of foetid flesh: Hulk takes 5 damage. Range 10. 1d4+25 damage. On crit inflict poisoned until healed.

Juggernaut.

When reduced to 0 hitpoints takes a save at dmg suffered. On success remains at 1hp. Trample: moves at least 4 spaces and hits with a slam. Inflicts prone.

Choose two.
  • Sweep.1d12+3

    Targets all creatures in front of you. Push 2.

  • Slam.2d8+5

    On crit: Prone.