Cave Puddle

Lvl 6 huge slime

Water Slimes
70
Blood Thirsty.

Whenever you hit a Bloodied creature for the first time, you deal an extra (3 × Level) damage and restore HP equal to the extra damage.

Literally an Underwater Pond.

Until you move, you are indistinguishable from a potentially bottomless underwater lake. You can stretch to fill entire rooms.

  • Engulf.3d3+3.

    Attacks all adjacent creatures. On hit: grappled.

Cave puddles are large slimes that occupy entire rooms near the bottom of caves. They stretch out as far as they can, hoping to capture any moisture that falls from the ceiling. Creatures can stare at them, heroes can swim in them, and boats can float over them - and they'll never be detected, unless they want to be.

But water is scarce in most cave systems, so if a creature gets too close, these slimes will strike. Most creatures are made mostly of water, after all.