Ice Ball
H35
Blood Thirsty.

Whenever you hit a Bloodied creature for the first time, you deal an extra (3 × Level) damage and restore HP equal to the extra damage.

Frozen Thirst.

When you hit a bloodied creature, they become Slowed until the beginning of your next turn.

Choose one.
  • Tackle.2d10+6
  • Ice Burst.1d10+3

    Attacks all creatures within Reach:2