Squeekie's Beasts
Creatures (or a creature) who hear this make a WIL save (DC14)or are Frightened for 1 turn. 1/Encounter
Attacks also knockback a number of spaces equal to the primary die rolled.
+3 speed if moving toward enemies.
- •Rend and Tear.
3d10+7
- •Charge and Bite.
Move up to speed and do a bite attack. 1d10+6, then DC 14 STR save or also knocked Prone.
At 87 HP the Dire Bear becomes enraged and gains access to Aggressive
The Dire Bear is dying! 44 more damage and she dies. Until then, its Attacks use d12s instead of d8s.
Lvl 4 large
Treat the highest die rolled as the Primary Die. On crit: knock Prone.
- Rend.2d10+7
Lvl 3 large
Can jump 8 squares long or 4 squares high with no running speed
- Claws.2d8+6
Lvl 6 large
Can jump 8 squares long or 4 squares high with no running speed
When hit by a melee attack, the attacker takes 1d4 piercing damage in return.
- Claws.2d8+12
Lvl 1
Can jump 4 squares long or 2 squares high with no running speed
- Claw.2d8+2