Dire Bear
Level 6 Solo Huge Beast
175
Str+, Wil-
Fearsome roar.

Creatures (or a creature) who hear this make a WIL save (DC14)or are Frightened for 1 turn. 1/Encounter

Brute.

Attacks also knockback a number of spaces equal to the primary die rolled.

Aggressive. While bloodied.

+3 speed if moving toward enemies.

After each hero's turn choose one
  • Rend and Tear.

    3d10+7

  • Charge and Bite.

    Move up to speed and do a bite attack. 1d10+6, then DC 14 STR save or also knocked Prone.

BLOODIED:

At 87 HP the Dire Bear becomes enraged and gains access to Aggressive

LAST STAND:

The Dire Bear is dying! 44 more damage and she dies. Until then, its Attacks use d12s instead of d8s.