Prince Folly-Lend
Level 6 Solo Large Effigy
M220
STR++
Wicker and Brambles.

Vulnerable to fire; when the Prince takes 15+ damage from fire, it triggers its Fireworks.

Nonlethal Games.

Wounds inflicted by the Prince never linger; they heal after a single Field Rest of 8 hours.

After each hero's turn, choose one:
  • Fireworks.

    (Reach 12) 2d6+4 fire, then target rolls DEX DC 13 or Blinded until the end of their next turn. On crit: target suffers 1 Wound.

  • Regal Stare.

    (Reach 6) Inflict 1 Wound, then target rolls WIL DC 13; if failed, inflict 1 extra Wound.

BLOODIED:

At 100 HP, the Prince is catching on fire. It takes 5 fire damage at the start of its turn and triggers a free Fireworks. Either d6 counts as crit from now on.

LAST STAND:

The Prince is burning down! 100 extra damage and it falls. The crowd is cheering! All enemies erase 1 Wound and 1/turn the attack gains ADV.

Made for Monster Monday Week 41: Celebration.