Splat!When crit, does its remaining HP in damage to all adjacent creatures, half on a DC 10 DEX save. Then, the Mutant dies.
Boiling Blood.Starting turn at 5 HP or less: The Mutant does not move or take an action. At the beginning of its next turn, Mutant's HP resets to maximum and then goes Splat!
ACTIONS: Choose one.
- Blargh!(1 use) 4d4+4 (Cone 4) necrotic, DC 11 DEX save for half.
- Thump.2d4+2 On crit: Blargh! recharges.