Star Lord
1242

Fly: 12

Speed: 6

HP: 42

Lvl 10 abberation - artillery
Damage Interactions.Lightning (R)
Abberrant Mind.Advantage on INT and WIL saves.
ACTIONS: Choose one.
  • Arc Lightning.(Range: 12) 3d8 lightning. Also strike the next closest magnetized target. If this attack misses Star Lord takes the damage instead.
  • Magnetic Discharge.(Range: 6) 2d8+8 lightning to a hero and all other creatures within 2 spaces. Can only be cast on a magnetized target, ending the condition.
  • Magnetokinesis (1 Use).(Reach: 12) forcefully move a magnetized target 6 spaces.

Made by SanityWithIn for Monster Monday Week 6: Gravity.

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Star Lord