Star Lord
Lvl 10 abberation - artillery
1242
Damage Interactions.
Lightning (R)
Abberrant Mind.
Advantage on INT and WIL saves.
Choose one.
- •Arc Lightning.(Range: 12) 3d8 lightning.
Also strike the next closest magnetized target. If this attack misses Star Lord takes the damage instead.
- •Magnetic Discharge.(Range: 6) 2d8+8 lightning to a hero and all other creatures within 2 spaces. Can only be cast on a magnetized target, ending the condition.
- •Magnetokinesis (1 Use).
(Reach: 12) forcefully move a magnetized target 6 spaces.
Made by SanityWithIn for Monster Monday Week 6: Gravity.