Silt Runner Leader
Lvl 2 lizardfolk
Silt Runners1532
Silt Run.
Can move across silt and water as if normal terrain, but sinks if it stops its Move there. Negated if Slowed.
Tribe Control.
Can force other Silt Runners to Interpose for him. When another Silt Runner attacks during its Move, it adds 2 to the damage.
Choose one.
- •Claws.
1d6+1 slashing, then...
- •Bite.
1d6+6 piercing, on crit: gain half that in temp HP.