Tenebral Creeper
Lvl 1/2 tenebral
Tenebral18
Corruption.
Creature struck are dealt an additional 1dX, (X) Being the Damage dice, necrotic damage if they are living. If a creature dies in this way, they rise as a Teneberal minion.
Meld.
Any Teneberal as an action can become invisible as long as there is a shadow, or some sort of darkness that they can see, becoming one with that shadow.
Shifty.
Can move after being attacked
- Dark Claw.1d6 + 2