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CringeWizard

Lvl 1/4 small tenebral Minion

Tenebral
Corruption.

Creature struck are dealt an additional 1dX, (X) Being the Damage dice, necrotic damage if they are living. If a creature dies in this way, they rise as a Teneberal minion.

Meld.

Any Teneberal as an action can become invisible as long as there is a shadow, or some sort of darkness that they can see, becoming one with that shadow.

Attack
  • Bite.

    1d4 Necrotic Damage.

Lvl 1/2 tenebral

Tenebral
18
Corruption.

Creature struck are dealt an additional 1dX, (X) Being the Damage dice, necrotic damage if they are living. If a creature dies in this way, they rise as a Teneberal minion.

Meld.

Any Teneberal as an action can become invisible as long as there is a shadow, or some sort of darkness that they can see, becoming one with that shadow.

Shifty.

Can move after being attacked

  • Dark Claw.1d6 + 2
M424
Corruption.

Creature struck are dealt an additional 1dX, (X) Being the Damage dice, necrotic damage if they are living. If a creature dies in this way, they rise as a Teneberal minion.

Meld.

Any Teneberal as an action can become invisible as long as there is a shadow, or some sort of darkness that they can see, becoming one with that shadow.

Grappler.

On hit: Grapples

Choose one.
  • Rend.1d8 + 3
  • Bite.2d8 + 3

    If grappling a target, deal an additional 1d6 Damage

Lvl 1/4 small tenebral

Tenebral
12
Corruption.

Creature struck are dealt an additional 1dX, (X) Being the Damage dice, necrotic damage if they are living. If a creature dies in this way, they rise as a Teneberal minion.

Meld.

Any Teneberal as an action can become invisible as long as there is a shadow, or some sort of darkness that they can see, becoming one with that shadow.

  • Reave.1d4 + 2

    (Range 4)