Tenebral Skulker
Lvl 1 tenebral
TenebralM424
Corruption.
Creature struck are dealt an additional 1dX, (X) Being the Damage dice, necrotic damage if they are living. If a creature dies in this way, they rise as a Teneberal minion.
Meld.
Any Teneberal as an action can become invisible as long as there is a shadow, or some sort of darkness that they can see, becoming one with that shadow.
Grappler.
On hit: Grapples
Choose one.
- •Rend.1d8 + 3
- •Bite.2d8 + 3
If grappling a target, deal an additional 1d6 Damage