Tenebral Skulker

Lvl 1 tenebral

Tenebral
M424
Corruption.

Creature struck are dealt an additional 1dX, (X) Being the Damage dice, necrotic damage if they are living. If a creature dies in this way, they rise as a Teneberal minion.

Meld.

Any Teneberal as an action can become invisible as long as there is a shadow, or some sort of darkness that they can see, becoming one with that shadow.

Grappler.

On hit: Grapples

Choose one.
  • Rend.1d8 + 3
  • Bite.2d8 + 3

    If grappling a target, deal an additional 1d6 Damage