Uncle Willy the Willies
Level 3 Solo Beastfolk Bandit
Weasel Looters90
DEX++ WIL-
Scamper.
On being damaged, move 2 and ignore opportunity attacks. Move ignores Difficult terrain.
Panic Induced Violence.
Willy's attacks are Vicious. Negate for 1 turn when a hero reduces damage to 0 or is no longer Dying.
After each hero's turn, choose one:
- •Dart Throw.
Move 6, then 2x 1d4+2 piercing (Range 4). If a hero is next to Cover, on two hits: Restrained, end STR DC 11.
- •Vicious Bite (1 use).
Move 4, then 2d4+5, any die can crit. On crit: target is Prone.
- •Furniture Armor.
Willy has Cover and Heavy armor. Ends with any fire or bludgeoning damage.
BLOODIED:
At 50 HP, Willy goes mad with fear. His Vicious Bite recharges; the DC and damage of his attacks increases by 1.
LAST STAND:
Willy is on his last leg! 30 more HP and he surrenders. All his Moves are increased by 4. He throws 1 extra dart with every action. Vicious Bite recharges again.